A remake of my first map is coming soon!
Lots of pictures have been posted HERE, check it out :)
NO download for the moment because the map is private until a stable and playable version.
The update will be posted before the end of this year, you'll have to wait 1-2 months ;)
Minecraft 1.7.2+ will be required to play.
Development status: | TLoyH 1.2 |
Start Hub | 99% |
Forest & Houses | 90% |
Dungeon 1(crypt theme) | 99% |
Dungeon 2 (egypt theme) | 99% |
Dungeon 3 (mineshaft theme) | 30% |
Ending (Nether) | 0% |
Ending (Ender) | 0% |
Resource pack (textures) | 90% |
Resource pack (sounds) | 40% |
TOTAL | ~ 60% Some parts (like the ending) are longer than other parts. |
Stay tuned on facebook and twitter!
*100% means that it's finished, but needs to be re-checked at the end of the dev.
*100% means that it's finished, but needs to be re-checked at the end of the dev.
Roadmap: | TLOYH 1.2 update news |
12 October | Dungeon 1 mobs and parkour done! |
20 October | Dungeon 1 boss room finished, only the witch boss have to be summoned and it's done after that. |
30 October | Dungeon 1 ending finished, still some coordinates bugs related to Minecraft 1.7 - I'm currently fixing them. Also all the forest is done, last thing to do for that part: spawn Will the Trader. |
31 October | Dungeon 2 build done! check Here for pictures. Also 4 custom songs of "The Elder Scrolls III: Morrowind" have been added in the gameplay. Happy Halloween! |
01 November | Almost done in redstone contraptions in Dungeon 2! (Awesome and huge but long and slow at dev). I'm planning to use ambience sounds for the forest like wind and crickets :) |
10 November | A pre-release has been published here. Started working on dungeon 3 - Mineshaft theme! |
17 November | Build for Dungeon 3 almost done, but I've not enough time to start the (very long) redstone part... |