I'm now working for a Doom maps collection with MadrugaSP, the guy who made the famous texture pack, DooMCrafT!
I'll use my experience in redstone, commands and MCEdit filters to bring you the best map ever :)
July 31, 2013
July 29, 2013
|| MAP || The Wrath Of Redge 0.4.4
DOWNLOAD THE MAP HERE
Changelog:
-Improved over 9000 Skellerex, armor/enchantements
-The first three dungeons are now indicated by a beacon successively
-Improved "READIT!" book at start
-Spawnpoint auto at Erogard
-Removed bugged biome chunks on the bridge
-Improved Dungeon 2
-Skellerex and Soulstealer are more difficult bosses
-Merida's Axe is more enchanted
-Fixed some quests
-Minion's spawners in D1/D2 nerfed
-Fixed D4 ending bug
-Useless houses in Bremgull are now locked
Changelog:
-Improved over 9000 Skellerex, armor/enchantements
-The first three dungeons are now indicated by a beacon successively
-Improved "READIT!" book at start
-Spawnpoint auto at Erogard
-Removed bugged biome chunks on the bridge
-Improved Dungeon 2
-Skellerex and Soulstealer are more difficult bosses
-Merida's Axe is more enchanted
-Fixed some quests
-Minion's spawners in D1/D2 nerfed
-Fixed D4 ending bug
-Useless houses in Bremgull are now locked
July 26, 2013
|| MAP || The Wrath Of Redge 0.4.3.2
DOWNLOAD THE MAP HERE
Changelog:
-Fixed Dungeon 4 tp bug
-Fixed D4 boss
-Fixed first chest spawner
-Removed button from the inventory when finishing D3
-Fixed Quest 6: Help Nomad villagers
-Removed gold ingots from Blacksmith's chests
Changelog:
-Fixed Dungeon 4 tp bug
-Fixed D4 boss
-Fixed first chest spawner
-Removed button from the inventory when finishing D3
-Fixed Quest 6: Help Nomad villagers
-Removed gold ingots from Blacksmith's chests
July 25, 2013
|| MAP || The Wrath Of Redge 0.4.3
DOWNLOAD THE MAP HERE
Changelog:
-New dungeon 4
-Improved start of the map
-Updated texture pack for 1.6, changed some textures
-Improved dungeon 2 end quest, debugged the trade
-Kids names are now viewable through house's wall
-Added hay bales
-Some villagers have names over their head
-Improved signs
-New spawnpoints
-Improved some chests
Changelog:
-New dungeon 4
-Improved start of the map
-Updated texture pack for 1.6, changed some textures
-Improved dungeon 2 end quest, debugged the trade
-Kids names are now viewable through house's wall
-Added hay bales
-Some villagers have names over their head
-Improved signs
-New spawnpoints
-Improved some chests
July 24, 2013
New map picture rendering!
I just discovered Chunky, which is a Minecraft mapping and rendering tool :)
It creates awesome pictures, all my maps will have pictures of it now.
Examples:
It creates awesome pictures, all my maps will have pictures of it now.
Examples:
July 21, 2013
Finally some news about maps dev :)
I'm hard working on The Wrath Of Redge, the hugest adventure map ever done so far.
Due to the size of the map, it's really difficult to update it.
However I'll push the map in 0.4.3 really soon, I give you some new things of this update:
Thrashkal.
Due to the size of the map, it's really difficult to update it.
However I'll push the map in 0.4.3 really soon, I give you some new things of this update:
- New Dungeon! number 4, frost theme, hard.
- Updated the pack for 1.6!
- Improved Dungeon 2 ending!
- Improved (a lot) the start of the map!
- Kids names are now viewable through their house
- [WIP] Added hay bales, coal blocks, carpets,...not finished.
Thrashkal.
July 13, 2013
July 9, 2013
Subscribe to:
Posts (Atom)